// 减 FloatSub: function (arg1, arg2) { var r1, r2, m, n; try { r1 = arg1.toString().split(".")[1].length } catch (e) { r1 = 0 } try { r2 = arg2.toString().split(".")[1].length } catch (e) { r2 = 0 } m = Math.pow(10, Math.max(r1, r2)); //动态控制精度长度 n = (r1 = r2) ? r1 : r2; return ((arg1 * m - arg2 * m) / m).toFixed(2); }, // 加 FloatAdd: function (arg1, arg2) { var r1, r2, m; try { r1 = arg1.toString().split(".")[1].length } catch (e) { r1 = 0 } try { r2 = arg2.toString().split(".")[1].length } catch (e) { r2 = 0 } m = Math.pow(10, Math.max(r1, r2)); return ((arg1 * m + arg2 * m) / m).toFixed(2); }, //浮点数乘法运算 FloatMul: function (arg1, arg2) { var m = 0, s1 = arg1.toString(), s2 = arg2.toString(); try { m += s1.split(".")[1].length } catch (e) { } try { m += s2.split(".")[1].length } catch (e) { } return Number(s1.replace(".", "")) * Number(s2.replace(".", "")) / Math.pow(10, m) }
jQuery浮点数加减乘运算
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