// 减
FloatSub: function (arg1, arg2) {
var r1, r2, m, n;
try {
r1 = arg1.toString().split(".")[1].length
} catch (e) {
r1 = 0
}
try {
r2 = arg2.toString().split(".")[1].length
} catch (e) {
r2 = 0
}
m = Math.pow(10, Math.max(r1, r2));
//动态控制精度长度
n = (r1 = r2) ? r1 : r2;
return ((arg1 * m - arg2 * m) / m).toFixed(2);
},
// 加
FloatAdd: function (arg1, arg2) {
var r1, r2, m;
try {
r1 = arg1.toString().split(".")[1].length
} catch (e) {
r1 = 0
}
try {
r2 = arg2.toString().split(".")[1].length
} catch (e) {
r2 = 0
}
m = Math.pow(10, Math.max(r1, r2));
return ((arg1 * m + arg2 * m) / m).toFixed(2);
},
//浮点数乘法运算
FloatMul: function (arg1, arg2) {
var m = 0, s1 = arg1.toString(), s2 = arg2.toString();
try { m += s1.split(".")[1].length } catch (e) { }
try { m += s2.split(".")[1].length } catch (e) { }
return Number(s1.replace(".", "")) * Number(s2.replace(".", "")) / Math.pow(10, m)
}
jQuery浮点数加减乘运算
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